Crime family saga, historical life story
Saltwater Saints
The harbour board owns the houses and the Cullinanes own nearly everything else, but the steel boxes are coming for both.
An interactive story for adults, written live by AI as you choose.
New readers start with 140 free ink, about seven turns. For readers 18 and over.
Who you play
A sixteen-year-old runner, glass-washer and pair of eyes at the Windlass Hotel
Sixteen, from Millers Point or newly arrived on it. Still at school or just out of it, too young to drink legally or hold a union ticket, and useful to the Cullinanes mostly as a runner, a lookout and a pair of eyes. How you came to the Windlass is yours to choose.
- Length
- A serial: it goes on as long as you keep reading
- Endings
- 6 to find
- Content
- Teen, sweet romance
How it plays
- You choose, the story answers. Each turn you get a few choices, or you write your own move.
- Real stats, real dice. Risky moves are checked against what your character is good at, and you see the odds before you roll.
- People remember. The characters you meet keep track of what you did, and the story grows with you.



